How to … zoom out in Paper Beast sandbox?
This video explains how you can zoom out to a “god view” in the sandbox in a second! You can now master the zoom in the sandbox. Feel how VR can be powerful! The change of scale can make the most of some tools.
See how it affects some elements when you are in “god view.”
Enjoy the two views of the sandbox!
Here we are! The VR dreamlike odyssey is available since yesterday on your PlayStation store.
Check the brand-new launch trailer:
Paper Beast offers two modes: exploring in story mode or experimenting with sandbox mode. Become the first explorer of an untouched land, cooperating with living creatures and shaping their environment to solve puzzles and unfurl the game’s mysteries. In Sandbox, a playground for Paper Beast’s ecosystem, test and experiment as the world and its inhabitants respond to every change.
Eric Chahi shares inspirations, challenges, and tips for its unique VR adventure in this PlayStation blogpost.
Original soundtrack: Paper Beast’s original soundtrack is compiled in digital and a double vinyl. You can check out the tracks and buy the soundtrack here and on Bandcamp: https://paperbeast.bandcamp.com/
We wish you a wonderful time in Paper Beast‘ universe!
Shape, Seed, Experiment
An adventure and a sandbox — Paper Beast has two ways to interact with its budding digital world. In the previous trailer, we shared how the gameplay would work in adventure mode, a 4-5 hour experience. It’s time to share our trailer for sandbox mode, a place for experimentation and playground of infinite replayability in the Paper Beast Universe.
Set your imagination free, shape and develop the universe as you wish.
Fauna and Flora Ecosystem
Create an interactive and living ecosystem.
We wanted the player to feel totally immersed. Special attention has been given to creating an immersive VR world as we carefully crafted our environments. In this imaginary world, physics are realistic.
Players can interact with creatures and experiment with different actions to elicit new responses and reactions. Our dev team has been working on this mode for a long time and they still discover funny behaviors, so we’re looking forward to seeing what quirky and exciting new phenomenon players encounter.
There are 11 different hybrid animal species for players to discover in Paper Beast. You can add to their world by growing plants or altering geological elements and land areas. Play with weather events or insert new objects which will disrupt physics. Try, experiment, and observe.
Shape the terrain as you like!
Add sand, rocks, water, and observe the erosion. Simulation in Paper Beast’s digital world follows the natural course of reactions to the elements and always strives to rebalance and adapt to player actions.
Whatever actions you choose, nothing is destroyed. The wild nature is adjusting in real-time.
The shape of the terrain will have an impact on every part of the simulation. For instance, players will impact:
- Entity behavior
Combine elements to play with creatures’ behavior. Each animal has a distinct motivation it will pursue. If you disturb the creature, it will react and adapt to any changes introduced into the environment. What will happen if I fasten a predator to a cable? How will a Bridger react if I add water?
Control the weather in a variety of ways: set a global rainstorm into motion, create churning sandstorms or implement changes on a smaller scale through different types of mini storms. Paper Beast’s creatures will adapt and react to any change or disruption.
Terrain shapes and shifts as interactions between the animals and their environment leave imprints. The landscape in Paper Beast evolves with creature activities.
Pick-up an object and play with physics.
Choose from a number of objects that shape and disturb the world. Add an anti-gravity capsule and watch creatures levitate. What if you add a mini storm or a water tree?
Fasten entities to each other or attach them to a parachute. Possibilities are infinite!
Bonus: What is that strange object at the beginning of the video?
It’s a mathematical object that gives the impression there is an inside and an outside when there is only one surface. It’s symbolic of the two modes of the game and the transition from one to the other. The object will have a role to play in Paper Beast.
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